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Gecko: A Continuous 2-D World
for Ecological Modeling
by
Ginger Booth
Center for Computational Ecology
Yale Institute for Biospheric Studies
Keywords: ecosystem modeling, individual-based model,
ecosystem dynamics, spatial competition, allometry, Swarm, Echo, Gecko
Abstract:
An individual-based simulation system is presented for modeling multiple
species at multiple trophic levels, on a spatially explicit, continuous
two-dimensional
landscape. Biologically motivated rules are specified at an individual
level, and resulting behaviors are observed at an ecosystem level.
Individuals are represented by circles with free range on a
resource-producing plane. These circles grow allometrically
with biomass of fixed resources. Resource acquisition behaviors include
competition by area overlap for producers, and movement based on perception
and intent. Individual-level energetics are explicitly modeled with
inefficient assimilation, resource transformation, and allometrically specified
metabolic costs.
Individual growth and reproduction requires a history of
successful resource acquisition. Terrestrial
producer, herbivore, and carnivore species classes are included, extensible
to further classes. A grassland food chain model of ``plants'',
``grasshoppers'', and
``spiders'' is used to demonstrate ecosystem-level results of
given individual-level behaviors. Ecosystem-level behaviors include a
trophic cascade of indirect carnivore-producer interaction effects; stable
persistence of all populations; a near-realistic
biomass pyramid; and spatial competition and coexistence of multiple
producer species. Initial Gecko results
show promise for application in both theoretical and natural
ecosystem modeling.